WWE SmackDown vs. Raw 2007


Descripción

WWE SmackDown vs. Raw 2007 es un videojuego de lucha libre profesional lanzado por THQ y desarrollado por YUKE's Future Media Creators. El juego está basado en la World Wrestling Entertainment. Es el último juego de la saga WWE SmackDown! y es el sucesor del juego WWE SmackDown! vs. RAW 2006. Fue lanzado para PlayStation 2 y Xbox 360 en noviembre del 2006 y en diciembre de ese mismo año para PlayStation Portable. Cabe destacar que es el primer juego de la serie lanzado para la Xbox 360 haciendo su debut en esta consola

El juego introduce un nuevo sistema de manejo, anuncios que puedes usar como armas, y pelear en las gradas. El juego también incluye mejoras sobre los tipos de juego de la versión anterior y otras más.

Su lema es Don't just Watch it... live it' (No sólo lo mires... Vívelo)

Los empleados de THQ dijeron que dará un juego mucho más real y harán que sentirás mejor la experiencia en el juego, aunque los agarres dan mucho que desear.

Hay dos categorías de agarre, esas dependen del peso del luchador, los más ligeros pueden usar artes marciales, mientras los más pesados hacen agarrones mucho más dañinos. Hay más interacción en la arena, puedes pelear en el público, puedes usar objetos como alimentos de los aficionados, mesas, sillas, paredes, etc. La versión para PlayStation 2 no tiene muchas interacciones como las ya antes mencionadas.

Los gráficos varían entre versiones; la versión de Microsoft usa 20000 polígonos por luchador, mientras la de Sony solo 500.

El General Manager Mode ha sido modificado, como las opciones que contiene la dificultad del juego, activar o desactivar las lesiones, los intercambios de superestrellas, poner vacante los campeonatos, entre otras características. Después en WWE SmackDown vs. Raw 2008 va a ser el último videojuego en tener ese modo de juego.

Description

WWE SmackDown vs. Raw 2007 is a professional wrestling video game released by THQ and developed by Yuke's Future Media Creators. The game is based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the eighth installment of the WWE SmackDown! series and is the successor to 2005's WWE SmackDown! vs. Raw 2006 and was succeeded by WWE SmackDown vs. Raw 2008. On March 31, 2006, THQ, Yuke's and WWE officially confirmed the game. The game was released in November 2006 for the PlayStation 2 and Xbox 360 consoles and in December 2006 for the PlayStation Portable system.

The game introduced a few key new features including an analog control system, interactive hotspots, and fighting within the arena crowd. The game also included several improvements on the previous game's existing match types and modes. The Xbox 360 version was the first game in the SmackDown series to be published on a seventh generation video game console and the first SmackDown game to be released on a Microsoft console. It is also the first game in the series to be released outside the PlayStation consoles.

THQ said they would bring a more realistic fighting experience with a new, but old analog control grappling system, enabling the player to throw their opponent anywhere they want with in reason, in contrast to previous preset animations. In the new system, grappling moves are now affected by analog control, in contrast to the button-based system from preceding games. Much like the previous game, one can also move around the ring by analog control instead of using the D-pad. An option to switch to the previous control layout is also possible. The chain reversal system has also been improved and now involves grapples as well as strikes.

The Category 1 and Category 2 movesets are determined by your weight-class now, so lighter wrestlers have access to martial arts or luchador move-sets, while heavier wrestlers have access to more power moves. In addition, a wrestler can only lift up or hurt with certain strikes, wrestlers one weight class heavier than them or less.

A lot more interactivity in the arenas is also present such as fighting within the crowd. Signs and objects from the crowd can be used to beat down the opponent. One major feature is the inclusion of environmental "hotspots" such as the ring ropes, steel steps and scaffolding which players can interact with. The PS2 version however has a restriction on crowd fighting and interaction for specific match types.

The graphics have also improved with each superstar consisting of 20,000 polygons for the Xbox 360 compared to the total of 5,000 from the PS2 version of the previous game. Sweat from the wrestlers has now been included in the Xbox 360 version of the game. The game's audio system has been overhauled and features new sound effects in Dolby 5.1 as well as the inclusion of new crowd chants and grunting from the wrestlers.